So, On the last stream @Tom Mentioned that the UI and modding capabilities for adding new classes was restricted.
To solve this problem in terms of UI
Why not make it like a list.
That way its easy to add mods because you can just add it under all the vanilla game classes, rather than having to add it to the spider web that is class progression at the moment. (Spider web requires thought on where to add it and might cause conflict with other mods.
E.g. something like this.
The flaw with my design at the moment is that it doesn’t show the job progression, so it looks random.
I guess someone could change the design for me so that it shows the progression
But the point here is that it becomes kind of like a crafting bench UI but for job progression and that every mod you add is just added in a uniform fashion.
The 2 squares next to the choose a job title change the size of the icons. this is added to manage mods just in case you download loads and you don’t want to be scrolling through to find it.
Oh, and an almighty search function.
Edit: I forgot to mention that the size of the actual UI could be changed to be bigger, I just ripped everything from the carpenter workshop in game to make it