The Stonehearth devs clearly have stuff up their collective sleeves. Months ago they told us that the First Public Release (FPR) would have crafting and building. It was left unsaid at the time the extent of the modding system that would be in play. Now that has been revealed, and the FPR is declared as having Crafting, Building, Modding, and possible gameplay elements as an attacking and defending system that does not involve direct combat from the settlers. Tony and Tom’s private back and forth on the live stream also confirms that they have not revealed all that will be released in the FPR.
I don’t write this to berate them, rather I’m pleased with their cunning and desire to release a product that will blow people away and create great word of mouth because people are so pleased with what they got. So while I’d like to line out what the next 2-3 months looks like (from an outsiders perspective) I’m in no way disparaging their work. And because this is from memory I could be wrong about anything.
So what does the next phase look like? From memory, here are all the things I know about that should happen between now and Dec 31st. This is written as different timelines, which will be explained below.
Timelines: Oct----31-Nov--------------------31-Dec---------------31 Timeline A 1 2 Timeline B 1 Timeline C 1 2 3
Timeline A: Youtuber timeline. While we don’t know the private agreements with the Youtubers we do know what was said about those agreements during the kickstarter. It was clearly alluded to, that they would get some advanced copies/builds prior to release and be able post video hyping the upcoming release (as if we need more hype, of course the hype is for those who have not seen this yet). The “1” and “2” indicate possible release times.
Timeline B: The one we are all waiting for… First Public Release. I presume this will be a Windows release, I do not know if Mac and Linux follow closely.
Timeline C: This is the most speculative. From now until they begin testing the software as an all-in-one package is the continuation of building the core application and the initial world, building, and crafting mods, the mod engine, etc. I think they are going to sneak in some other things as well that for now we can only speculate at. Food seems to be cosmetic in the first release and combat (as we might think about it) as well. What I have numbered here are the “Release Builds”. I presume (because I am a software engineer) that they will do small private releases to testing teams to hit a wider variety of hardware than they have on hand or can simulate in their dev shop.
Are there details I missed (surely), are there other timelines I did not think of? What would you add to this?