Yup! Look for them veeeryyy soooooon…
I’m afraid that further support is just not aligned with Riot’s priorities at this time. I know this is so hard to understand from a Stonehearth POV, but I do understand when I look at it from the perspective of the people who care so deeply about the company’s other priorities; they have a few things they really want to be focusing on and every person who is not working on one of those is not helping the overall goal of the company. I think for the future, it’s a lesson about how if you’re not the thing that’s at the heart of the solar system, you’re always going to come in second place… so maybe try to be the heart of the solar system as good insurance.
And… this is not just a Riot thing. It’s a “what you have to do to run the best business you can thing.” I worked at VMware for almost a decade, and the story about what happened to their Workstation project, which started out as the heart of the company and then became sort of forgotten because the business moved aggressively into server software, is probably an even greater example of this.
The tldr on opensource is that it’s a possibility, but with 90% of the code already out there, we’re not sure how much improvement it would be to offer the last bits of C++. On the flip side, it would take a lot of effort for us devs to make sure it’s clean enough to really offer.
If there’s something you need C++ exposure to, in order to work on a project, maybe make a list so we can keep track of it? Or make it avaialble through an API?
Beautifully said.
We’ll be adding the soundtrack files that exist in the game right now to the KS backer pages of the people who backed.
Yeah, I’ve been thinking about this for a while too. It’s hard to put a finger on! Maybe… like… a tighter core loop?
It has, alas
I would… really love to see a save where little hearthling versions of all of us–devs and discourse regulars–can all hang out together. In your amazing style.
As for staying in touch, I’ve checked discourse nearly every day for the last five years, and probably won’t stop any time soon.