Moar Alpha 17 in-progress goodness!
And guess what?
- Added stairs tool to Building Editor
- Wrench animations and SFX for working at engineering workbench
- Updated turnip shooter model and animations
- Updating Cleric VFX for Single Target Heal and Healing Aura
- Updated Engineer clamp trap model
- Engineer’s Iron Clad Door is now lockable
- Make sure unlock recipe encounters clean up their nodes after the notification is closed
- Updated the slab tool blocks in the building editor art to look less like the stairs
- Label all the two handed weapons as such in their descriptions
- Fix campaigns not ending correctly due to incorrect node name being set on start
- Fix City Tier statue recipes so that they are actually unlocked when the Herald arrives
- Fix City Tier status unlock messages not being localized
- Fix for monsters attacking critters