I’m quite new to modding & animating and spent the last few days to learn how to create the things I always wanted in Stonehearth. With the help of your guides, tips and tricks it was easy to create my first entities (Thanks for that! ).
But since I started animating my creations some things started to get a little weird.
The problem is, that my door model (I made a variation of the wooden_double_door) is lieing flat on the ground.
Now my question: Is there any way to rotate it back to normal? I took the original wooden_double_door.qb file and I haven’t changed any settings in it. When I open it in Blender or Qubicle the rotation looks fine.
The funny thing is, that the animation works properly…well at least the movement according to the Axis is correct.
I guess I still got plenty to learn so any hint or idea is welcome!