Hey, so I thought I’d try my hand at some Qubicle stuff, and what better way to start than some simple color and base mesh changes.
So without much hassle, here’s what I whipped up in my 30 minutes of bumbling around on Qubicle (Free Version)
The starts of a few monk variations… The bald guy seems to be decent looking, but i’m not sure on the hooded one, ran out of room above him to really point the hood, and it looks a little like a snow jacket…
I think i’ll try some more… brown robed monks next, see how that looks.
So, comments, critique, etc are welcome.