[Res] Stockpile issues involving food

Right, the settings are definitely ignored. However, did anybody else notice that items in them were ignored by the citizens, as if they didn’t exist? I only noticed this for food, as described in the original post. This may not have been related to stockpile issues at all, especially now that it seems everybody noticed the stockpile settings being broken as an independent issue. Still, has anybody else had citizens complain about not having food even though there was food (or getting old food types over new ones even though they’re bored with the old type—that may of course be for similar reasons if they somehow don’t see the new food as existent)?