Summary: My citizens were trying to store baskets of berries in a stockpile. I had already made one stockpile for resources only, and then was making a new one for all but resources and food & drink; when I disabled food & drink, the citizens that had been about to place the basket in them froze (no idle animation either). When I made a new stockpile, they started to move over there, but then I clicked “none” because I only wanted food & drink, and they froze again until I selected food & drink. I don’t know if they would have stayed frozen if I hadn’t immediately given them a new option each time—it’s possible they would have snapped out of it. Even so, they probably shouldn’t get frozen at all.
Steps to reproduce: Have some items harvested and create a stockpile that stores those items, then when the citizens are moving the items there, disable the settings for that item type in the stockpile in question.
Versions and mods: No mods, latest release version in Steam at the time of writing, version 0.1.0 (release 144) according to the title screen.
OS: Windows 8 Pro 64 bits (6.2, build 9200)
Processor: Intel® Core™ i5-3450 CPU @ 3.10GHz (4 CPUs), ~3.5GHz
Memory: 8192MB RAM
DirectX-version: DirectX 11
Graphics card: NVIDIA GeForce GTX 660