So I saw that alpha 12 dev build is out and I wanted to try it out, but when I started the game I just got a black screen.
Now I don’t think I’ve played the game ever since I updated to Win10 so I thought that might be the cause, but I also tried launching it in compatibility mode and still same result.
I would love to give you more info but I don’t know how to get it. Is there a way to start the game with the debug console open? or is there a crash report somewhere I can post?
Really looking foward to playing, so I would appreciate a quick response.
Thanks!
*Just tried reinstalling - still black screen.
hey there @AppEx213 , could you perhaps provide a bit more info?
what are your system specs?
do you have Service Pack 1 installed?
are you playing the 32-bit or 64-bit version of the game?
2 Likes
try to change in the usersetting from fullscreen=true to false. on win10 are some issue with fullscreen.
also look in the stonehearh.log if you find some errors
1 Like
@8BitCrab
My specs are:
Intel i5 3470
nVidia GTX 670
12 GB RAM
Win10 Pro 64-bit
I have automatic updates on so I should have it, how do I check?
Tried both, same results.
@Wiese2007
Tried setting fullscreen off - didn’t work
At the end of the .log file there is an error, here it is: ( full .log file here)
2015-Sep-18 12:26:08.119194 | client | 0 | lua.code | -- Script Error (lua) Begin -------------------------------
2015-Sep-18 12:26:08.119194 | client | 0 | lua.code | stonehearth/stonehearth_client.luac:8: attempt to call field 'set_config_file' (a nil value)
2015-Sep-18 12:26:08.119194 | client | 0 | lua.code | stack traceback:
2015-Sep-18 12:26:08.120194 | client | 0 | lua.code | radiant/modules/events.luac:68: in function 'set_config_file'
2015-Sep-18 12:26:08.120194 | client | 0 | lua.code | stonehearth/stonehearth_client.luac:8: in function 'self'
2015-Sep-18 12:26:08.120194 | client | 0 | lua.code | radiant/modules/events.luac:80: in function <radiant/modules/events.luac:78>
2015-Sep-18 12:26:08.120194 | client | 0 | lua.code | [C]: in function 'xpcall'
2015-Sep-18 12:26:08.120194 | client | 0 | lua.code | radiant/modules/events.luac:78: in function <radiant/modules/events.luac:70>
2015-Sep-18 12:26:08.120194 | client | 0 | lua.code | -- Lua Error End -------------------------------
2015-Sep-18 12:26:08.121200 | client | 1 | client.core | user feedback is on
2015-Sep-18 12:26:08.201411 | client | 2 | network | client allocating new send buffer (total: 0)
2015-Sep-18 12:26:08.241438 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:15 ack:15)
2015-Sep-18 12:26:09.425674 | client | 1 | lua.code | generating traceback...
2015-Sep-18 12:26:09.425674 | client | 0 | lua.code | -- Script Error (lua) Begin -------------------------------
2015-Sep-18 12:26:09.426174 | client | 0 | lua.code | stonehearth/call_handlers/camera_call_handler.luac:15: attempt to index upvalue 'camera' (a nil value)
2015-Sep-18 12:26:09.426174 | client | 0 | lua.code | stack traceback:
2015-Sep-18 12:26:09.426174 | client | 0 | lua.code | [C]: ?
2015-Sep-18 12:26:09.426674 | client | 0 | lua.code | stonehearth/call_handlers/camera_call_handler.luac:15: in function <stonehearth/call_handlers/camera_call_handler.luac:15>
2015-Sep-18 12:26:09.426674 | client | 0 | lua.code | -- Lua Error End -------------------------------
2015-Sep-18 12:26:09.427174 | client | 1 | lua.code | generating traceback...
2015-Sep-18 12:26:09.427674 | client | 0 | lua.code | -- Script Error (native) Begin -------------------------------
2015-Sep-18 12:26:09.427674 | client | 0 | lua.code | c++ exception: lua runtime error
2015-Sep-18 12:26:09.428178 | client | 0 | lua.code | stack traceback:
2015-Sep-18 12:26:09.428178 | client | 0 | lua.code | -- Lua Error End -------------------------------
2015-Sep-18 12:26:09.464200 | server | 1 | lua.code | generating traceback...
2015-Sep-18 12:26:09.464699 | server | 0 | lua.code | -- Script Error (lua) Begin -------------------------------
2015-Sep-18 12:26:09.464699 | server | 0 | lua.code | stonehearth/call_handlers/build_call_handler.luac:13: variable 'stonehearth' is not declared
2015-Sep-18 12:26:09.464699 | server | 0 | lua.code | stack traceback:
2015-Sep-18 12:26:09.465199 | server | 0 | lua.code | [C]: ?
2015-Sep-18 12:26:09.465199 | server | 0 | lua.code | [C]: in function 'error'
2015-Sep-18 12:26:09.465199 | server | 0 | lua.code | radiant/lib/strict.luac:12: in function <radiant/lib/strict.luac:11>
2015-Sep-18 12:26:09.465699 | server | 0 | lua.code | stonehearth/call_handlers/build_call_handler.luac:13: in function <stonehearth/call_handlers/build_call_handler.luac:13>
2015-Sep-18 12:26:09.465699 | server | 0 | lua.code | -- Lua Error End -------------------------------
2015-Sep-18 12:26:09.466200 | server | 1 | lua.code | generating traceback...
2015-Sep-18 12:26:09.466700 | server | 0 | lua.code | -- Script Error (native) Begin -------------------------------
2015-Sep-18 12:26:09.466700 | server | 0 | lua.code | c++ exception: lua runtime error
2015-Sep-18 12:26:09.466700 | server | 0 | lua.code | stack traceback:
2015-Sep-18 12:26:09.467202 | server | 0 | lua.code | -- Lua Error End -------------------------------
2015-Sep-18 12:26:26.853532 | client | 0 | renderer.renderer | window closed. exiting process
When I start the game the cursor does change into the in-game one, but the screen stays black.
1 Like
Ok Thx i will look in the logfile when im Home
But with this Infos we can also ask @albert
Albert
September 18, 2015, 4:59pm
6
@AppEx213 - The log indicates that the stonehearth.smod being used doesn’t match the executable. (The smod is from an older version of stonehearth.) Deleting the folder and reinstalling should fix the problem.
1 Like
Will try and update.
UPDATE:
Yes, that worked. Deleted Stonehearth folder and reinstalled.
Thanks!
1 Like
Albert
September 19, 2015, 5:25pm
8
Cool! Thanks for lettings us know. Have fun!
2 Likes