Well, I’ve been afar some weeks on holidays. I have to thank everybody for their templates and tutorials, they’ve been really helpful and have let me achieve the 3rd place of the first Qubicle competition, which allowed me to win the Home Edition (again thank you very much, @Tim).
So thanks to @Froggy, @voxel_pirate, @Pandemic and the others who are contributing to spread the Stonehearth love.
Now, some deities assets and pictures (all related to my entry for the finals):
Those are versions of the seahorse. The one on the right is more rounded than the one on the left. I used the left one because it was easier to wrap the saddle, as I had to have some horizontal surface for the rider.
These are different palettes I made for the seahorse. I didn’t made it blue or green because it was going to be at the sea, and the final picture was darker than usual to fake the effect of continuous horizon instead of a corner.
Some saddles and rains (short and long).
These are some other hairstyles for Cibeles that I thought, they look well with her elven ears, although I’m not completely happy with them.
This is part of a larger stage I was making in Qubicle, but I found it too big for the final entry so I fused the three backgrounds in one. I haven’t finished this stage yet. The background is still flat and it is supposed to continue from one stair to other through the waterfall. Each stair will have a goddess in it. Cibeles stair looks so crowded x_x…
Finally, two screens from Blender:
I still have lots to improve. I thought about making an animation where Iuris summon that giant sword, and it falls heavily from the sky to provide justice.