Hello everyone!
So I was just looking at the roadmap and various bits and pieces around the forums and I’m not seeing much in the ways of Questing suggestions.
Just wanted to know what people thought a Quest system in the game would be like.
As we can already assign parties and with the addition of medics and an Archer class hopefully in the near future, I think bigger Quests would be a nice addition.
My ideas on the subject is you can receive quests from travelling NPC’s, be it merchants, caravans, even Goblins who will ask you to do something, could be anything from
"There’s been sightings of a large group of monsters north of here! The locals are worried they may attack, could you help clear it out?" Then you would go to the area pointed out on your map and maybe fight a “boss” and collect some good loot
to
"Our mine caved in and some people are still inside! Please come help!" You would then have to dig out the survivors maybe there’s monsters in there, maybe the villagers have turned into zombies, but completing the quest would get you a reward
So these are my thoughts on the matter, would add more variety and random events into the game as well as the potential for unique items from boss drops
Thoughts?