Continuing the discussion from Newb wants to model an Ulfberht:
[quote=“voxel_pirate, post:20, topic:2956”]
@robbx213 & @Lele99 Regarding your .gif-files. In Qubicle’s “Render Settings” you can change the “Frames Per Rotation” and “Animation Delay”. By changing this values you can influence the resulting .gif-file. Try something like 100 frames and 10 as delay. [/quote]
I tried a few different settings of different # of frames (50, 60, 100), delay, and clockwise vs. other. Same result every time, only about 90 degrees rotation.
When I tried 30 frames and 25 ms it spun all the way around, but very quickly. Below is success: 30 frames and 1 ms. Slower, kind of the opposite of what I thought the delay would do, but whatever now it’s working.
It did help to just sit there and play with the numbers and keep pasting it into the draft post on the left, then looking at the preview on the right and keep fiddling with numbers until it worked.