(TL;DR at bottom)
While starting my newest A22.5 game, I came back to the same thought I always end up at while I’m playing Stonehearth: it’d be nice if we had a little more Hearthling personalization in the game. A big thing with the past couple of alpha builds has been just that - making the game more about a community of Hearthlings, each their own person. But I’m talking about something a little different.
Currently, with the addition of Hearthling ‘needs’ that affect their mood, like owning their own bed, having windows, ample living space, etc, there’s more of a push to letting each Hearthling have their own house. The only thing designating one house from another is who sleeps in it, and even then other villagers will wander in there to eat their meals. There’s also not a whole lot you can put in a house, so unless you want an excess of decorations there’s no point in having anything bigger than a shack for a bed, table, and chair.
I should probably get to my question, which is: are there any plans to do/add more to designate a certain building as a Hearthling’s house? A place where only they go to eat, where they can store a little bit of food that only they can grab from, etc? This could be achieved in a couple of ways, either through some tool or option that assigns a certain building or room to one Hearthling, like assigning them a bed. You could click on a door, and you have an option to give everything past that door (inside the house, of course) to a certain villager, or use a drag tool like plotting out a storage space/farm/trapping area.
In the case of giving them their own food, we could have a small fireplace/cookpot that allows the owning Hearthling to make their own basic recipes (limited to things like gruel, or grilled meats/vegetables) and a small storage bin that holds enough food for a week? They would stock that by themselves, pulling food from public crates and chests in their spare time, sort of like how villagers in Banished go to the marketplace or barn to grab food. I guess this would sort of also add a necessity to differentiate public/private storage containers, so maybe this isn’t really a simple system and would be one that would have to be micromanaged. Of course, though, you could choose to forgo this system entirely if you wanted to.
I hope to hear your thoughts on this, I think it would add a much more sophisticated/realistic and RPG feel to the game and could even have in-game benefits like more mood boosters.
TL;DR: Are there any plans on being able to give Hearthlings their own buildings (houses/rooms) that allows them to control where they get their food and who is able to eat in their space?