I bought StoneHearth two weeks ago and started modding yesterday. I have plenty of mods i want to create but don’t have the ability power to do yet. For now… Ore Golems!
Inspired by the Clash of Clans Golem, I have created four brand new creatures for the game. The Ore Golems have
-High durability but low damage
-Spawn in the mountains (I’m trying to go for)
-Drop mining loot
-Drop ore (duh) depending on the type of Ore Golem that spawns. (E.G Gold Ore Golem drops Gold Ore)
-Ability to taunt your army and call for the aid of mini golems (Another thing im going for)
A simple mod that doesn’t dramatically change the game was what I wanted to start with, so here it is.
Update News - May 31st - The Models have been created, will be improved as much as it can. I expect that I will be completely finished by the end of June, I do have school ending and exams coming however. Help with animating could be essential. Thanks ![:smiley: :smiley:](https://emoji.discourse-cdn.com/twitter/smiley.png?v=9)
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nice idea! can’t wait to try it out ![:smile: :smile:](https://emoji.discourse-cdn.com/twitter/smile.png?v=5)
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Looking good.
You seem to have chucked yourself in the deep end with a whole new monster ![:stuck_out_tongue: :stuck_out_tongue:](https://emoji.discourse-cdn.com/twitter/stuck_out_tongue.png?v=5)
i applaud you!!
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4 legged? looks like the Crystalisk in Borderlands 2 if 3 legged . Nice! ![:+1: :+1:](https://emoji.discourse-cdn.com/twitter/+1.png?v=5)
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thanks
I was going more towards Clash of Clans Golem but I definitely see the resemblance.
IF that’s the kinda look you’re going for you might be able to use the Ogre model as a base, doesn’t seem like it’s too far off ![:smiley: :smiley:](https://emoji.discourse-cdn.com/twitter/smiley.png?v=5)
Seems like a smart and fast way to do it, but I’m gonna try to do this from scratch. If I have troubles with animating and all the other complicated coding, I will definitely consider that.
Update - June 1st - Today I played around with Stonehearth’s humans and monsters to try and learn a couple things. I also watched an entire animating series for Blender, so that’s good news for the release. Here are some photos of the touch ups I have made. Someone mentioned Borderlands so I added a black outline along the voxels ![:smiley: :smiley:](https://emoji.discourse-cdn.com/twitter/smiley.png?v=9)
Front
Back
If you do some comparing and contrasting, you will notice I added more ore on the golem, adjusted it’s legs to be more muscular, added more “fingers” and “toes”, and expanded the eye. I tried taking screenshots in-game, but alt + prt scn was not working so I just took workshop photos. The golem is about 2.5x taller than a hearthling, and maybe 4x wider. Thanks for all the support ![:smiley: :smiley:](https://emoji.discourse-cdn.com/twitter/smiley.png?v=9)
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even if the changes weren’t that big, i like the new version a lot better!
if you just hit PrtScn the game takes a screenshot, then navigate to this file path,
C:\Program Files (x86)\Steam\steamapps\common\Stonehearth\screenshots
and any screenshots you’ve taken should be there ![:slight_smile: :slight_smile:](https://emoji.discourse-cdn.com/twitter/slight_smile.png?v=12)
thanks i will post the screenshots ![:blush: :blush:](https://emoji.discourse-cdn.com/twitter/blush.png?v=5)
Sorry, nothing new :c
Other then the fact that I have been trying to learn programs like Blender, there are no updates.
Why?
Over the past few days I’ve been with family and figuring stuff out. I am postponing any further updates for awhile (week or so) just to give my mind some space. Don’t worry I’m not giving up on the mod ![:slight_smile: :slight_smile:](https://emoji.discourse-cdn.com/twitter/slight_smile.png?v=5)
You can recolor the stone golems and throw them your mod code for ore drops for testing purposes (and enemy variation mod for a win+win) ![:relaxed: :relaxed:](https://emoji.discourse-cdn.com/twitter/relaxed.png?v=5)