So this topic was inspired by listening to Raj’s song here:
Which made me think: the next playable race should be the Goblins. To me, the goblins seem just as comical as they are dangerous, and you would start with a batch of goblins who want to be different and actually work together. So they build a town and have many of the same jobs (with different variations in name and looks) and have to deal with human raids by ‘heroes’ who want to wipe them out for being…green?
They could have their own magma smith and geomancers and soldiers and doctors; only difference being that the goblins are more clumsy and spend more time arguing amongst themselves and tripping and falling.
Plus, as a lore-friendly/race-specific feature, since most factions won’t trade with them, they have their own way of getting rare goods and that is by creating dungeons with tamed monsters and boss characters inside (have to risk putting a tempting treasure inside so heroes will want to come in). If the heroes make it out, they keep the treasure and you lose. But if they die, a Dungeon Master class would come in, sweep and clean up and take all the equipment and treasure of them!
A whole new way of playing co-op
Sorry, I know this is still way down the line but listening to this music got me really excited!