It has been a little time since I last built something, it was still Alpha 11. So this is my first time working with Alpha 12.
When I started to use the new building tool I was happily surprised with it. The improvements to the designing were great. The building projects were no longer that translucent and when you set it to be opaque they stayed like that. It was glorious. Not only that, you can now extend rows of blocks over thin air without having to find a nearby surface to “support” them, Happiness!
Then I hit the build button. The first thing I noticed was that the scaffolding system had also been changed. Now the scaffolding is placed around the perimeter of the row you are building, and new sets of scaffolding are placed if said perimeter changes. That is good! it will reduce the need of player placed ladders!
Unfortunately something went wrong when the hearthlings tried to deconstruct the scaffolding. Some of the older parts of it were no longer reachable due to the shape of the construction.
Here is a picture:
This is my second attempt at building this half bridge. This time I built it in two parts trying to avoid the problem. In the first attempt I built it in one go and a full set of scaffolding was left under the arch, the hearthlings no longer being able to reach it. The space under the bridge is not high enough for them to deconstruct it.
In my third attempt I’ll build one row at a time. I hope that will do the trick.
The only fixes I can think for this problem is that the hearthlings deconstruct the old scaffolding as they build or they take into account the final shape of the construction before placing the scaffolding in order to avoid this problem.
Hope this helps!
Have fun, Kyth.