My Game keeps randomly crashing even if the game is paused or in main menu

I am playing with ACE 0.3.9.9
latest Stonehearth version

I looked at processing and before it crashes nothing is Being fully used. Wen I log back on two errors appear.

release-949 (x64)[M]
…ehearth_ace/monkey_patches/ace_growing_component.lua:90: attempt to call method ‘get_duration’ (a nil value)
stack traceback:
[C]: in function ‘get_duration’
…ehearth_ace/monkey_patches/ace_growing_component.lua:90: in function ‘_recalculate_duration’
stonehearth/components/growing/growing_component.lua:74: in function ‘_on_season_change’
stonehearth/components/growing/growing_component.lua:36: in function ‘_ace_old_activate’
…ehearth_ace/monkey_patches/ace_growing_component.lua:36: in function <…ehearth_ace/monkey_patches/ace_growing_component.lua:16>

release-949 (x64)[M]

c++ exception: lua runtime error

stack traceback:

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it seems to me trying to get a duration for the growth of the crops before it crashes

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