My game is broken

beware bad spelling ahead
im not mutch of a computer guy so eny help wud by gretly apriseated

iv been playing stone hearth a wile now and on my old pc it was working on my old pc lots of lag just no crasing i got my nuw pc a week ore 2 ago and when i play stone hearth it keeps crasing ore freesing ore loking my out of controles and the game wil just keep gowing for 10 min ore so before not responding and crasing it crases on start up to sum times in order to star i have to remove the game file called x64

pc setup
gigabyte z690 aorus elite ddr4
evga geforce rtx 3060 xcgaming dual fan videokaar
intel core i7 12700k
gigabyte gp-aorus waterforce
samsung 980 pro m.2 nvme 1 tb ssd
corsair vengeance rbg pro ddr4 enthoudiast reg led 3600 mhz. 2 x 16 gb
corsair cp-9020200-eu rmx series rm850, 850 watt 80
windows 11

mods.
Primitive Armory
Birka Templates by Banto
Lorkis Biome
Strategic Silos
The Silent Woods
The Coast & Serene League
Clan Amberstone
[ACE] TMD - Tier 2 Buildings
Small fortress
Glassworks
[ACE Mod] Hearth-Tec
ACE Armours Core
Trapper+
ACE Armours
The Hunter
Swords AND Plowshares
Tily’s Huge Chests
windmill mod
Signery
Re-embark+
Settlement Decor
Obligation/Timer Tracker
Quantum Fences
Nordlingmod [KINGDOM][ACE+Vanilla]
Mod Repairer
Lower Tier Music At Higher Tiers
Jewel Of The Orient
LostEms
Home sweet home
Dani’s Core Mod
Glowy Windows
Clan Muramasa
Chimney Emitter
Canyon Biome
Beast Pets
Beam - Hearthling Stats Customization
Autoharvest Mod
Auto Golems Guns
Authorized Community Expansion (ACE)
Furniture Expansion (Continuation)
Gardens of Hearth
Fisher Job + Archipelago Biome
[RE-UPLOAD] Cattect: Brick Expansion
[ACE Mod] Composting
[RE-UPLOAD] Cattect: Extended Colours
[RE-UPLOAD] Cattect: Spooky Colours
[RE-UPLOAD] Cattect: Wood Expansion
[RE-UPLOAD] Cattect: Stone Expansion
Extra Map Options

to try and solv the crases iv plays withe no mods iv emtyd my animasions folder erazed al my saves and reinltald the game removing the x64 file lets my start the game and play for a bit
sory for my speling im dutch and dyslexia

same it was fine for me too i added tons of mod ace.fortify.nordlings and etc it was all fine no lag but 1 day when i logged in the game was all black and the music was playing so i tought that it might be loading still but i legite waitet for 1hour and 12 mins it wont open i even deleted mods still not working idk if this is the game or the mods its not my pc and i havent dowloaded eny mods recently on that time so i am at lost here

Did you find a wy to make it work

nah thats my i stopped playing
that was month ago

try hitting f5 to restart the UI it might work I’m not sure.

No i just did f5 and the game crast in an instant thx for the advise tho

Can you paste in the last 20 lines or so of the stonehearth.log file? It should be in the main game folder.

2022-05-29 15:17:34.700795 | server | 1 | app | Stonehearth Version 1.1.0.949 (x32)
2022-05-29 15:17:34.700795 | server | 1 | core.config | user id is 2c705077-9649-4f39-8798-88d98ce33ec8
2022-05-29 15:17:34.700795 | server | 1 | core.config | session id is 6a604ca3-171a-42f5-a415-8d828d94aefa
2022-05-29 15:17:34.700795 | server | 0 | app | Steam present.
2022-05-29 15:17:34.700795 | server | 0 | core.system | Initializing crash reporter
2022-05-29 15:17:36.934934 | server | 1 | resources | Modules have been modified by the user!
2022-05-29 15:17:36.981804 | server | 1 | resources | could not find resource for plains_biome/data/biome/plains_mining_loot_table.json while processing mixintos for glassworks. ignoring.
2022-05-29 15:17:36.981804 | server | 1 | resources | could not find resource for ems_biome_meadow/data/biome/meadow_mining_loot_table.json while processing mixintos for glassworks. ignoring.
2022-05-29 15:17:36.981804 | server | 1 | resources | could not find resource for ems_biome_rockymtns/data/biome/rocky_mining_loot_table.json while processing mixintos for glassworks. ignoring.
2022-05-29 15:17:36.981804 | server | 1 | resources | could not find resource for ems_biome_savanna/data/biome/savanna_mining_loot_table.json while processing mixintos for glassworks. ignoring.
2022-05-29 15:17:36.981804 | server | 1 | resources | could not find resource for white_cliffs_biome/data/biome/white_cliffs_mining_loot_table.json while processing mixintos for glassworks. ignoring.
2022-05-29 15:17:37.044297 | server | 1 | resources | could not find resource for tower_defense/data/compatible_mods.json while processing mixintos for archipelago_biome. ignoring.
2022-05-29 15:17:37.044297 | server | 1 | resources | could not find resource for swamp_goblins:data:goblinpedia while processing mixintos for archipelago_biome. ignoring.
2022-05-29 15:17:37.059961 | server | 1 | resources | could not find resource for swamp_goblins/jobs/shaman/recipes/recipes.json while processing mixintos for archipelago_biome. ignoring.
2022-05-29 15:17:37.059961 | server | 1 | resources | could not find resource for autoharvest_mod/mixins/autoharvest_off.json while processing mixintos for archipelago_biome. ignoring.
2022-05-29 15:17:37.059961 | server | 1 | resources | could not find resource for autoharvest_mod/mixins/autoharvest_off.json while processing mixintos for archipelago_biome. ignoring.
2022-05-29 15:17:37.059961 | server | 1 | resources | could not find resource for autoharvest_mod/mixins/autoharvest_off.json while processing mixintos for archipelago_biome. ignoring.
2022-05-29 15:17:37.059961 | server | 1 | resources | could not find resource for autoharvest_mod/mixins/autoharvest_off.json while processing mixintos for archipelago_biome. ignoring.
2022-05-29 15:17:37.059961 | server | 1 | resources | could not find resource for autoharvest_mod/mixins/autoharvest_off.json while processing mixintos for archipelago_biome. ignoring.
2022-05-29 15:17:37.059961 | server | 1 | resources | could not find resource for autoharvest_mod/mixins/autoharvest_off.json while processing mixintos for archipelago_biome. ignoring.
2022-05-29 15:17:37.059961 | server | 1 | resources | could not find resource for autoharvest_mod/mixins/autoharvest_off.json while processing mixintos for archipelago_biome. ignoring.
2022-05-29 15:17:37.075544 | server | 1 | resources | could not find resource for brewerymod/manifest.json while processing mixintos for archipelago_biome. ignoring.
2022-05-29 15:17:37.075544 | server | 1 | resources | could not find resource for tower_defense/manifest.json while processing mixintos for archipelago_biome. ignoring.
2022-05-29 15:17:37.091210 | server | 1 | resources | could not find resource for swamp_goblins:portals:stone_window while processing mixintos for bantonia. ignoring.
2022-05-29 15:17:37.091210 | server | 1 | resources | could not find resource for swamp_goblins:portals:wooden_window_frame while processing mixintos for bantonia. ignoring.
2022-05-29 15:17:37.091210 | server | 1 | resources | could not find resource for swamp_goblins:portals:wooden_window_frame_wide while processing mixintos for bantonia. ignoring.
2022-05-29 15:17:37.091210 | server | 1 | resources | could not find resource for swamp_goblins:portals:wooden_window_frame_tall while processing mixintos for bantonia. ignoring.
2022-05-29 15:17:37.091210 | server | 1 | resources | could not find resource for goblin_warfare:portals:reinforced_stone_window while processing mixintos for bantonia. ignoring.
2022-05-29 15:17:37.091210 | server | 1 | resources | could not find resource for goblin_warfare:portals:reinforced_wooden_window while processing mixintos for bantonia. ignoring.
2022-05-29 15:17:37.091210 | server | 1 | resources | could not find resource for candledark/data/buffs/plagued/plagued.json while processing mixintos for beast_pets. ignoring.
i think this is what ment

That doesn’t quite look like the whole file - can you just send the last few lines? Also i suggest you turn off all mods except ACE to make it easier to spot the issue.

2022-05-29 15:25:15.935799 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:16.844709 | server | 1 | ai.execution_unit | (9149 Ranveig Ivar) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:16.887566 | server | 1 | ai.execution_unit | (2440236 Steinar Varagnr) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:17.707851 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:18.272965 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:18.523132 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2022-05-29 15:25:18.902147 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:20.233410 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:24.001672 | client | 1 | deferred | [deferred 130674 ‘[method obj:object://tmp/120 fn:60303 route:build_ladder]’] resolve called in non-wait state!
2022-05-29 15:25:25.906110 | server | 1 | ai.execution_unit | (2440236 Steinar Varagnr) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:25.906110 | server | 1 | ai.execution_unit | (1838075 Siv The Swift) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:26.368571 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:26.877466 | server | 1 | ai.execution_unit | (1498269 Snorre Ivaldisson) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:27.083776 | server | 1 | ai.execution_unit | (2440236 Steinar Varagnr) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:27.746072 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:27.853209 | server | 1 | ai.execution_unit | (9149 Ranveig Ivar) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:27.855202 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:29.228247 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:29.967775 | client | 1 | deferred | [deferred 132008 ‘[method obj:object://tmp/120 fn:60834 route:build_ladder]’] resolve called in non-wait state!
2022-05-29 15:25:34.009893 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:34.009893 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:34.820063 | server | 1 | ai.execution_unit | (9149 Ranveig Ivar) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:34.820063 | server | 1 | ai.execution_unit | (1498269 Snorre Ivaldisson) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:35.239660 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:35.643820 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:36.359387 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:37.583223 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:37.949997 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:39.578938 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:40.859708 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:41.221498 | client | 1 | horde.general | over_lifetime_[rgb] properties are no longer supported. Use a single over_lifetime property.
2022-05-29 15:25:41.223492 | client | 1 | horde.general | over_lifetime_[rgb] properties are no longer supported. Use a single over_lifetime property.
2022-05-29 15:25:41.224488 | client | 1 | horde.general | over_lifetime_[rgb] properties are no longer supported. Use a single over_lifetime property.
2022-05-29 15:25:41.226482 | server | 1 | ai.execution_unit | (3578311 Torhild Ragnulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:41.326149 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:41.630132 | server | 1 | ai.execution_unit | (9149 Ranveig Ivar) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:42.701363 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:42.756179 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:43.822620 | server | 1 | ai.execution_unit | (9149 Ranveig Ivar) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:44.397310 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:44.543821 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:45.164744 | client | 1 | horde.general | over_lifetime_[rgb] properties are no longer supported. Use a single over_lifetime property.
2022-05-29 15:25:45.164744 | client | 1 | horde.general | over_lifetime_[rgb] properties are no longer supported. Use a single over_lifetime property.
2022-05-29 15:25:46.093039 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:46.866453 | server | 1 | ai.execution_unit | (5238455 Yngvild Unfrid) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:46.866453 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:46.965123 | server | 1 | mod stonehearth_ace.inventory | Restock director stuck. Rebooting it…
2022-05-29 15:25:47.062858 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2022-05-29 15:25:47.231972 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:47.856902 | server | 1 | ai.execution_unit | (1498269 Snorre Ivaldisson) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:48.105851 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:48.411841 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:48.977948 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:49.180272 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:49.844569 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:50.817317 | server | 1 | ai.execution_unit | (9149 Ranveig Ivar) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:51.027619 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:51.843191 | server | 1 | ai.execution_unit | (1838075 Siv The Swift) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:52.211958 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:52.302655 | server | 1 | ai.execution_unit | (2440236 Steinar Varagnr) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:52.866277 | server | 1 | ai.execution_unit | (5238455 Yngvild Unfrid) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:53.592875 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:54.360323 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:55.844381 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:56.459599 | server | 1 | ai.execution_unit | (1838075 Siv The Swift) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:57.182154 | server | 1 | ai.execution_unit | (1498269 Snorre Ivaldisson) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:57.856406 | server | 1 | ai.execution_unit | (2440236 Steinar Varagnr) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:57.857403 | server | 1 | ai.execution_unit | (3578311 Torhild Ragnulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:57.862386 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:57.862386 | server | 1 | ai.execution_unit | (9149 Ranveig Ivar) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:58.985164 | server | 1 | ai.execution_unit | (1498269 Snorre Ivaldisson) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:25:59.252776 | server | 1 | ai.execution_unit | (1838075 Siv The Swift) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:00.691990 | server | 1 | ai.execution_unit | (2440236 Steinar Varagnr) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:01.727528 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:01.774371 | server | 1 | ai.execution_unit | (1838075 Siv The Swift) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:01.985670 | server | 1 | ai.execution_unit | (2440236 Steinar Varagnr) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:02.352680 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:02.965151 | server | 1 | ai.execution_unit | (2440236 Steinar Varagnr) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:03.340895 | server | 1 | ai.execution_unit | (2440236 Steinar Varagnr) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:03.801867 | server | 1 | ai.execution_unit | (3578311 Torhild Ragnulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:03.874624 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:04.108847 | server | 1 | ai.execution_unit | (2440236 Steinar Varagnr) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:04.366000 | server | 1 | ai.execution_unit | (3578311 Torhild Ragnulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:04.413348 | server | 1 | ai.execution_unit | (2440236 Steinar Varagnr) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:04.462185 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:04.842912 | server | 1 | ai.execution_unit | (9149 Ranveig Ivar) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:05.399053 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:05.876363 | server | 1 | ai.execution_unit | (3578311 Torhild Ragnulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:06.844631 | server | 1 | ai.execution_unit | (2440236 Steinar Varagnr) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:07.858818 | server | 1 | ai.execution_unit | (3578311 Torhild Ragnulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:08.831185 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:09.612928 | server | 1 | ai.execution_unit | (3578311 Torhild Ragnulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:10.477040 | server | 1 | ai.execution_unit | (1498269 Snorre Ivaldisson) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:12.049016 | server | 0 | simulation.core | took 102 ms to update game state
2022-05-29 15:26:12.049016 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2022-05-29 15:26:12.061972 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:13.848021 | server | 1 | ai.execution_unit | (3578311 Torhild Ragnulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:14.821763 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:16.817384 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:17.789658 | server | 1 | ai.execution_unit | (9149 Ranveig Ivar) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:18.865501 | server | 1 | ai.execution_unit | (3578311 Torhild Ragnulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:19.836284 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:22.033418 | server | 1 | ai.execution_unit | (9149 Ranveig Ivar) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:22.388237 | server | 1 | ai.execution_unit | (9149 Ranveig Ivar) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:23.513987 | server | 1 | ai.execution_unit | (9149 Ranveig Ivar) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:23.818970 | server | 1 | ai.execution_unit | (6097 Olav Harulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:24.184275 | server | 1 | ai.execution_unit | (9149 Ranveig Ivar) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:25.814038 | server | 1 | ai.execution_unit | (3578311 Torhild Ragnulf) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:26.277497 | server | 1 | ai.execution_unit | (9149 Ranveig Ivar) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:26.839618 | server | 1 | ai.execution_unit | (3163494 Solveig The Stout) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:27.558723 | server | 1 | ai.execution_unit | (9149 Ranveig Ivar) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:27.861716 | server | 1 | ai.execution_unit | (1498269 Snorre Ivaldisson) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:30.274356 | server | 1 | ai.execution_unit | (9149 Ranveig Ivar) [find reachable entity type anywhere] duplicate “set_think_output” in state ready
2022-05-29 15:26:54.718811 | client | 0 | resources | Mixin invalid format: nordlingmod/jobs/worker/nordlings_worker_description.json. The mixin value for the json field ‘mainhand’ is type ‘array’ which does not match type ‘string’. Using the file’s ‘string’ value by default. Check your mixin. See modding guide for more details.

These were te fust 20 not last sory

Not the most resant 1 the furst texst

Can’t see anything in that log that would give much of a clue sorry. Did you try disabling all the other mods?

Yes the game crashes withe no mods ore just 2 mods ore just the ace like you sejested

Don’t try an existing save when you have disabled mods
Start a new game with only ace and give us a list of all the mods you have installed

I have dun that not an exsising save but a nuw 1 and the problem remeens and the mod list is in the 1 coment i have also uninstold the game and unsubkribed from all the mods an used just ace ore no mods at all and the game stil just crashes

release-949 (x32)[M]
c++ exception: ‘stonehearth_ace’ has no alias named ‘mixins:armor:light_armor_torso’ in the manifest.
stack traceback:
[C]: in function ‘load_json’
radiant/modules/resources.lua:34: in function ‘load_json’
stonehearth/lib/catalog/catalog_lib.lua:72: in function ‘_load_json’
stonehearth/lib/catalog/catalog_lib.lua:78: in function ‘_load_entity_json’
stonehearth/lib/catalog/catalog_lib.lua:40: in function ‘load_catalog’
…ces/client/catalog_client/catalog_client_service.lua:11: in function ‘initialize’
stonehearth/stonehearth_client.lua:23: in function ‘create_service’
stonehearth/stonehearth_client.lua:50: in function <stonehearth/stonehearth_client.lua:44>
[C]: ?
[C]: in function ‘trigger’
radiant/modules/events.lua:55: in function <radiant/modules/events.lua:55>
i just got an engine eror

I am sorry but I doubt you’re not using any other mods.

And the reason for that is very simple, there are thousands of people using ACE (including myself) and our discord and forums would be flooding with this same error if it was happening just because of ACE.

The fact the error mentions ACE doesn’t mean ACE is causing it. What that error means is actually that something is LOOKING for something inside of ACE that doesn’t exist… Which is weird, because that file should exist, so it’s actually more likely that ACE itself is not really active or not properly installed/corrupted - so I recommend you download it again

The mods im using are in my furst mesige there is a list of them

Thx for the advice tho il instal agen and se if it helps