Game Crashing Over and Over

Summary:

The game tends to crash at random intervals or even crash on start up at times.

Stonehearth.log:

release-949 (x64)[M]
std::logic_error: ‘invalid reference in native unit_info::trace_player_id’
stack traceback:
[C]: ?
[C]: in function ‘trace_player_id’
…h/components/entity_forms/entity_forms_component.lua:142: in function ‘_install_traces’
…h/components/entity_forms/entity_forms_component.lua:88: in function <…h/components/entity_forms/entity_forms_component.lua:83>

C:\Program Files (x86)\Steam\steamapps\common\Stonehearth`]

Attachments:

I am unsure of where to find the dmp

Versions and Mods:

[What version of Stonehearth are you playing? Have you installed any mods?]

System Information:

I run on windows 10, GTX 980,

The mods that I have installed and running on the save are.
Primitive Armory
Samurai weapon pack
Nordlingmod [KINGDOM] [ACE+Vanilla]
Authorized Community Expansion (ACE)
TMD - Tier II Buildings
TMD - Tier III Buildings
MBS Training
Trapper+
Kai Monkey’s Traits - Version 3.51
Lorkis Biome
Fruit & Animals (Box O’ Vox)
Template Northern Alliance
Settlement Decor
Glassworks
Fortify v0.6
Dense Fields
Fisher Job + Archipelago Biome
Rabbit Burrows

I have not tried the game as vanilla to see if my crashing yields different results.

Any and all help is greatly appreciated,
Thank you! :slight_smile:

You qre missing dani´s core mod for glassworks and trapper+

You are missing the ‘Danis Core Mod’ that is needed for Glassworks and Trapper+ but that might not be the issue, the logs are saying something IS MISSING, player_id for the two mods are in Danis’ Core Mod but it’s also a separate thing in the coding as well.

Have you tried downloading the missing mod? (Noticed someone else pointed it out)
Can you please try running a game WITHOUT ANY MODS, please?
Are any of these mods new? In terms of newer to be used/played with? Have any updates making them new/different, that would pop up before loading into the game after it does if you can remember?