This mod allows players to craft an harvestable item which requires 1 wood in production but provides 10 wood / cloth via harvesting.
At the moment resources are endless and after a while all trees, etc. close to the own settlement are harvested. As a result the workers have to walk to more distant areas. This mod allows to provide some kind of an endless resource stream to the own city… at least for wood and cloth in v0.2.
How to install?
Simply download the .smod-file and add it into the folder “mods”. After that you will see a new category "
How does it work in-game?
A recipe is added to the carpenter under the new category “Craftable Resources”. Crafting the item will require 1 wood resource. Once the item is placed, it can be harvested just like a tree and will yield 10 wood or cloth (depending on the item) resources.
Written under Alpha 3 - 0.1.0 (r92). Might get broken with later releases and not work with earlier ones.
Thx… will not give up on trying to involve whomever wants to be involved .
Update: Just added cloth as a resource to the mod so the wood does not feel so lonely and it is finally possible to craft the comfy bed. Once the weaver is in the game it will make sense to replace cloth with wool or something similar. Another option is to add stone… but there is no use yet.
@Miturion acutally this was the next thing I wanted to try out after @sdee suggested something like that. But I think this should go into another mod as the approach is different (to keep it simple for people who wants to re-use, edit, adjust, etc.).
I can confirm @BloodW0lf, also not working for me. On your question, yes you have to re-download, sorry for that. Unfortunately stone does not have yet any function in the game… so I did not add it for the moment.
@Miturion does not work for me either and neither can I open the zip-file. Maybe you need to upload it once more?