This mod allows players to craft an harvestable item which requires 1 wood in production but provides 10 wood / cloth via harvesting.
At the moment resources are endless and after a while all trees, etc. close to the own settlement are harvested. As a result the workers have to walk to more distant areas. This mod allows to provide some kind of an endless resource stream to the own city… at least for wood and cloth in v0.2.
How to install?
Simply download the .smod-file and add it into the folder “mods”. After that you will see a new category "
How does it work in-game?
A recipe is added to the carpenter under the new category “Craftable Resources”. Crafting the item will require 1 wood resource. Once the item is placed, it can be harvested just like a tree and will yield 10 wood or cloth (depending on the item) resources.
Written under Alpha 3 - 0.1.0 (r92). Might get broken with later releases and not work with earlier ones.
Where to download?
P.S. Just recognized that this is my first “real” mod… .
Update: Just added another recipe which allows to harvest cloth. Finally getting a comfy bed . Once the weaver is in the game, I plan to remove cloth again and replace it with wool.