Instead of creating a mod by myself, I would like to ask everyone interested to join me in an attempt to create a joint “extension” to Stonehearth .
So here is the plan… after playing a bit, the way to reach new wood resources is becoming longer and longer. As there is no way yet in the game to plant new trees - together with you - I would like to add an alternative way to provide additional wood.
I have “prototyped” an idea and think it should work:
So the idea is to add a new item which can be crafted at the costs of 1 wood (in the picture showcased with a table). Once the item is place in the world, players should be able to harvest it (just like a tree). As a result, the player will get e.g. 10 wood back. This way players can trade in 1 wood for 10 and will get unlimited resources just around the corner.
What do we need?
Adding a new item to the carpenter
Allow to harvest the item once it is placed
Add unique look (Qubicle) for the item (large and small versions)
To get things started, here is some input related to item :
In the .json-files related to the trees there is one part which defines them as a “resource node”. Adding this to any craftable item should allow it to be harvested.
“harvest_profession” : “worker”,
“harvest_overlay_effect” : “/stonehearth/data/effects/chop_overlay_effect”,
“harvester_effect” : “chop”,
“description” : “chop_tree”,
Anything you feel like you can / want to contribute? Discussions allowed .