[Mod] Miturion's voxel corner + egyptian mod

#32

Makes me want to play just right now :disappointed:.

2 Likes
#33

I love how one great artist replaces another, for instance the minute pedro disapeared froggy started making amazing stuff and now that froggy hasnt been seen for ages miturion has replaced froggy. Maybe they’re the same person!!!

#34

ah yea in my short mental alienation I posted this and completely forgot to mention that :blush:

Funny how little you all know about the statue, all I am saying. More to come soon.

ribbit… croak…

#35

sweet baby geezuz… right size or no, these are getting added to the desktop remix… thanks! :+1:

did you mean @Pepe? :smiley:

and no artist replaces another… they supplement each other! :smile:

my guess is, its a stone golem… :wink:

1 Like
#36

Its not my fault, Im a dog I remember people by smells not names

3 Likes
#37

… my guess is:

I own you Scully!

3 Likes
#38

By the way, Miturion is smelling a little french. Eat a croissant lately my friend?

#39

T-shirt, anyone?

And ahhh, well in that case I’m looking at you, Radiant. C’mon, c’mon. Gimme those leafless trees :speak_no_evil:

#40

In the winter scene, it kind of looks like a 1 block wall appeared around the pit on the left. Is that just a layer of snow?

Also, the winter scene is making me think we need chimneys (or the option of a chimney when building a roof) and perhaps it would be easy to use smoke animations from torches or lamps? Maybe we could have an item like a door, where you place it on the side of a house and it makes a little fireplace with a chimney and it does something basic like increase happiness to the people who live or work in that room.

I don’t understand how people are making these images without a game release;< = total newb. Otherwise I’d do my own suggestion, hehe.

#41

yea, they cleaned the pit and threw it on the sides. At least that was the idea. And the scene is made in qubicle and loaded in 3dsmax

#42

I hope you’ll be pleased to hear then that @Froggy has made a return of some sort, adding a bunch of updates to the models in the template thread. :smile:

#43

oh, if you only knew… if you only knew, my friend! :smile:

1 Like
#44

Knew what? Tell me, tell me!

#45

i’ll only reveal this… @Froggy and i are collaborating on… no, no i’ve said too much…

you’ll just have to wait and see… :smile:

apologies @Miturion for the hijack!

2 Likes
#46

You are on my territory now!! Your epic modpowers are useless here !!!..
Well maybe not :cold_sweat: . Just stand in the corner for 5 mins will do.

1 Like
#47

HAHA, AND THAT IS WHERE YOU ARE WRONG. I WAS HOPING YOU WOULD SAY THAT. Hehehe, my evil plan is coming to fruition.

#48

I always knew @ManOfRet was a little loopy but dear god!

1 Like
#49

That was actually a little bit of an experiment. I now need to ask you, did you read that in a yelling voice, or say it more loudly than you normally would have?

And yes, there is indeed a secret plan of evilness, and it definitely does NOT involve @SteveAdamo and @Geoffers747 going to war with each other…

1 Like
#50

my deepest apologies… ok people, back on track!

looks around nervously

1 Like
#51

After slacking on re-installing 3ds max when my trial ran out and figuring out good render-settings, here are the renders:
thanks to @Pandemic for the trolls and part of the furniture, @neobonde for part of the buildings and trees, @Smokestacks for the tier 0 bed and thanks to @Roughshod for the cacti.

1280 x 1024:

@TobiasSabathius here is 1920 x 1080. (gets a bit cut off in that resolution unfortunately)

If anyone wants some different resolution, I can render them pretty quick now, so just tell me.

10 Likes
Robo(t) Mod by chimeforest