Okay, I have convinced my ipad to let me at least send the snippets over from the laptop to post screenshots. So here’s your base one, @MelOzone , with the added bit at the hairline:
This is pretty much the “before”; I have two different ways I started to go with it from here. Impending pictures once they download so I can upload them (lol…)
So, quickie attempt #2, or as far as I’ve gotten into it while working on dinner - a bit simpler and more sedated, even compared to the first one I did;
Heyho I seem to have stumbled upon a “bug?” with this mod. While rolling my characters or when I try to custimize them with Homf I get an error message:
It pops up and when I click ok (the only way to close it) Stonehearth shuts down.
I tested it with no other mods installed and still got it while rolling my characters.
I also have a problem with the position of the hair it seems to be “1 Pixelline” to high I tried to show what i mean in the Pictures below. The first one is from Alpha 15 LoMC the next from the new Alpha 17 LoMH
I have this with every hair from HoMH. I installed Alpha 17 (humblebundle Version) totally fresh so there are no remaing files from the older Alphas which could confict. Did I maybe installed it wrong or forget something to change? Thank you in advance!
Hey first thank you
so I tried around a little bit (try and error with the help of Homf) it seems the error is because of the male hair hair_mel_fauxhawk_right
after I deleted it (in the json and the file) the error didn’t appear anymore.
About the position of hair it seems to be a female hair problem I looked at the male hair and they seemed to be ok but many of the female hairs have this 1pixelline too high “thing” if you want I could make a list of the hairs I think are to high would this help?
Sorry to sound like a nag I really appreciate your effort
Ok here is my list: ( TH= too high / MNR = maybe not right / D = different)
hair_kitty_bejeweled.qb (MNR)
hair_kitty_long.qb (TH)
hair_kitty_queen.qb (TH)
hair_kitty_workout.qb (TH)
hair_kitty_fancyshaggy.qb (TH)
hair_sheep_pixie.qb (D)
hair_8bit_hawk2.qb (D)
I compared the alpha 17 hairs with the alpha 15 version of them when I thought they looked “wrong/different” so these are the one I found.
Short Explanation:
The hair_kitty_bejeweled.qb is not to high but the strands in the face don’t connect with the rest of the hair like they did in alpha 15 (see pic)
The hair_kitty_queen.qb is 2 pixels to high it shows significant at the ear/hair position (see pic) hair_sheep_pixie.qb and hair_8bit_hawk2.qb look different from their old (alpha15) versions. I don’t know if this is on purpose or not so I thought “just put them in”. (see pic)
I made compare screenshots of the hairs but I don’t want to spam the chat full with Images so here are just the ones I thought might help to explain what I’m talking about:
I hope that helps. I will jump into my bed now and dream of cute and fashionable hearthlings
Short Edit: these are the hairs I “found strange” I don’t want to say that this list is complete and I don’t want to offend someone with this opinion! Just wanted to make this clear it’s hard when you only have writing and no mimic and gestic.
Well, the kitty ones, I’ll double check, but since I was already editing/altering them, they should be better once new catalogue is finished and implemented
-edit-
(Looks like I didn’t put te Queen on a model, so gonna double check both when I get home to my proper machine to check hairlines)
I’m going to redo both of my hairstyles in question (ornate & queen) from scratch; I can’t do much for the other two unless I have consent from @sheepasaurusrex & @8BitCrab respectively. Though if they give their blessings, I’ll address the hairstyles they contributed to the mod’s catalogue.
Yes, but I only altered the model as it was - I didn’t fully re-aligned it with a model to see where it sat.
Hence that I did so again, making the third version