Here’s something I wanted to see but couldn’t find: a mod that adds a few more natural (or near-natural) hair colours to the game. That’s it. No new hairstyles, no accessories, no outfits or hats - just an expansion to what vanilla already offers, without changing the vanilla look and feel. Also preserves some of the natural generation weighting from vanilla, making some hair colours more likely to generate than others.
Compatible with HoMF! Not compatible with Locks of Many Hair/Colours, sorry; this is an alternative, not an addition.
The image above showcases all the new hair/skin combinations as they are naturally generated by StoneHearth. HoMF can generate any combination of hair and skin that is available to the kingdom you’re playing with, meaning that colours 3, 4 and 5 on row 3 are currently exclusive to the Ascendancy but all others are universally available. Colours 3, 4 and 5 on row 1 are intended to resemble natural dyes that might be used by Rayya’s Children, as inspired by the facial tattoos shown on some of their male models - it’s hard to see with the terrible lighting, sorry about that, but the “flame” colour is even brighter orange than ginger. Obviously the Ascendancy can access them too, but if I can figure out how I might later change them to be exclusive to Rayya’s Children, balancing out the available number of colours to eleven per kingdom.
If you’re using HoMF to customise your hearthlings, these are the colour labels to look for:
Row 1 (Brown2): golden, auburn, flame, ash, blood, white, grey, ticked, salted
Row 2 (Brown1): chestnut, goldenbrown, golden, auburn, white, grey, ticked, salted
Row 3 (White): goldenbrown, chestnut, mousy, ginger, fair, white, grey, ticked, salted
If anyone would like to try it out, the download link is here. Feedback is more than welcome. c: