You have __MacOS and inside it you have HomeSweetHome.
As I posted on the other topic, you should have a main folder and files inside it, not a folder inside another like you have now. If you put that __macos folder in your mods folder the game will not see it. And if you zip it and rename the zip to .smod it will not work, for the same reason.
Besides that, in your manifest you are trying to add a file from a path that does not exist.
"/stonehearth/jobs/herbalist/recipes/recipes.json" : "file(mixins/herbalist_recipes.json)"
there is no folder called mixins in your mod
i posted this one in the wrong place. sorry my mistake @BrunoSupremo
ok i found a way to make it work… but there are many other problems for now in this mod. for testing it here is the smod file homesweethome.zip (23.8 KB)
after crafting my object this error message pops up
I think a problem with my qubicle exportation. but also for this i used a tutorial to make it work
just a first thing:
First:
Your Mixinto for the herbalist recipes is wrong because it must have the same naming
(and paths ?)
like this:
“stonehearth/jobs/herbalist/recipes/recipes.json”: “file(jobs/herbalist/recipes/recipes.json)”,
(i nearly always use long path writing)
Try to stand by the original folder structure and naming when you use mixintos then you will have less errors
Second:
Your aliases in the manifest should be better. Look up the original stonehearth manifest to se the categories and the sub categories.
i do it like this
"aliases": {
“armor:silver_circlet”: “file(entities/armor/silver_circlet)”,
The error you have can be from the qb you made but i had that one just from naming typos
Yes, it is a .qb problem. I opened the files and resaved them and it worked. Though I do not use Qubicle, so you will need to see what setting are needed there.
And thx for the tip with the aliases. try to find something better
Ok thx Bruno! Try to find the right exporting settings
Last question. I noticed that my created furniture was added above all crafts without a title displayed in the herbalist crafting menu. maybe its because the herbalist doesn’t craft furnitures but how i can add this category to the herbalist crafting menue?
To have the workbenches category, it needed an ordinal (the order of who goes on the top of the list) and a name (to be displayed), then the recipes in it.
I think you can simple add those two missing bits to your recipe file and it will work in game.