Jup, you were right. I just didn’t understand that I dont need an extrapatch for the jewelry mod but for the cookmod xD sorry^^ but thanks in advance
Greetings
Jup, you were right. I just didn’t understand that I dont need an extrapatch for the jewelry mod but for the cookmod xD sorry^^ but thanks in advance
Greetings
After Chinese, BS is now in the German Translation Mod! Check it out!
Maybe I should check for a French translation…
I’m not sure if you know this, but you can add the french variation in your own mod instead of waiting one of the french language mods to include it.
That’s what I did with Archipelago, it has both english and portuguese in it, so if someone is using the portuguese language, it will support that. The language mod does not need to keep up with my changes, I do it inside my mod myself.
@Shinsaka Could we get a filter for Jerky in the food and drink group? Would be really helpful. Thanks
Jerky is already stored under the “Raw Food (meat)” filter.
Thank you for bringing this up @MelOzone!
@Shinsaka I just ran across this since I hadn’t used BS with Rayya’s Children before.
New version 0.22.0 for Stonehearth Alpha 22 Release 729 is available !
Updated compatibility patch for Brewery Mod Alpha 18:
Updated compatibility patch for Settlement Decor 1.18:
Please report any issue or item not stored by Hearthlings.
random question but does anyone know if candledark is still maintained?? or is it compatible with the latest build of stonehearth?
Not sure, when I try candledark I have text errors in the first quest. It will be certainly updated next Halloween. Same as Frostfeast next Christmas.
I wonder is there any normal way to get the plants under filter sprouts?
You mean, without mixintos ? It’s difficult, because “sprout” plants have “stockpile_plant plant” as tags, herbs have “stockpile_plant plant herb”, saplings have “stockpile_plant plant tree”… There’s no tag (yet) to differentiate them from others types of flora.
Sorry, did’t explain well. I mean, how can I get those things in the game without using the stamper?
Oh okay sorry. Seems you can obtain them from traders or quests.
Hello Shinsaka,
First of all thanks a lot for your awesome work, your mod is vital to me
I have a small question ; I play with Chabonit’s mod and is it possible to make an addon for this mod to be able to store all the items it produces. (especially the new leader class products)
Here is the link for the download
Have a nice sunny day and thanks again.
Hello @ValekVK and thanks for your message.
Chabonit’s Mod is supposed to be compatible with BS. Do your hearthlings have troubles to store its items ?
I’m trying to find out actually all the items i have trouble to stock correctly…(playing with many mods).
Here are 2 screens to help you figure out.
I’ve created a stockpile to allow everything i couldnt store to come (some items from Charbonit even didnt move)
Some of them finaly moved to this stockpile but as soon as i changed something in the filter (even putting all set to allowed) some items arent considered to be allowed in this stockpile.
I’m beginning right now a list of all the troublemakers and will post it later.
Sorry for my poor english…hope to be comprehensible
Edit.
After a bit of sorting and managing…the main problems are :
Mod Wizard not compatible (every items go only in a all allowed stockpile)
Items produced by the leader of Charbonit arent allowed at all.
Corn Mead from Brewery mod strangely same behaviour as Wizards mod.
Tomatoes form Brewery goes crazy too…so maybe its other mods conflicting…
@ValekVK
The items produced by the leader are not tagged so they cant be stockpiled. The thought was that you cant produce hundreds of them without messing your town. If two or three are lying around it is nice.
Use them after crafting is the way i want it to be.
Thanks for the Answer Chabonit, i’ll play with that in mind
Shinsaka, i’ve told the autor of Brewery and he’s fixing the storing of tomatoes, but may i ask you to make an add-on for Wizard mod? Here’s the link.
Thanks for all again.