Mod suggestion:
MAKE RAYYA’S CHILDREN MOAR DIFFERENT!
I’ll explain myself:
Rayya’s children share the same crafting recipes than The Ascendancy, but If Only someone had the time and guts to add different blueprints on different crafting recipes, I would be thankful
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I thought of replacing the short sword with a long Dagger, the Long Sword with an Egyptian Khopesh and the two handed - sword with a Sabre, as the blueprints for melee weapons in the middle East were more oriented towards curved blades, more than pointy, straight swords.
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Maybe some armor aswell, for the Weaver some thick robes, and the Blacksmith instead of the typical European set of armor, more chain mail for the Helmets, finishing in a pointy end (Like the Saracen Helmet) and for body armor, scaled plates, Scale plates everywhere.
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The Carpenter must be able to make a recurved bow at level 3. Because of the scarce disponibility of wood in the Desert, The carpenter should be able to create this amazing weapon at a medium level. Also, because Arabic warriors were known for their great handling with recurved bows (And Mongolian bows), also giving a military advantage to the Rayya’s children in terms of ranged combat.
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The Weaver should be able to create poisoned arrows instead of fire arrows. Poison has the same effects as the fire, so this is just for aesthetics. Also, making the “Elite Worker” suit a long red robe would be cool aswell
Thank you very much for reading
PS: I’m not actually expecting anyone to make this, but If you do, count on my download for the mod once it’s done