Kickstarter - Rogue Wizards

yeah, this would fit nicely with his Indie Test Drive series… here’s hoping he catches wind of the project… :+1:

edit: congrats to @colinday, as the campaign has surpassed the 50% mark! :+1:

there’s a juicy update today as well on the cauldron and forgestone… that’s right… j-u-i-c-y… :smile:

edit #2: ok folks, be on the lookout for a little “surprise” from yours truly sometime tomorrow… :blush:

1 Like

Thanks for all your support Steve!!!

1 Like

absolutely my pleasure @colinday!

here’s hoping you guys can pull this off… I can certainly speak firsthand as to how well the game is already put together…

you all deserve to achieve the funding goal, and then some… looking forward to the final week rush! :+1:

edit: for anyone who hasn’t seen footage yet, it looks like a livestream is about to run in about 30 minutes… :smiley:

edit #2: the livestream was fun! ok folks, if you were on the fence, you have just a little over 3 days left!

edit #3: and, FUNDED!!! :smile: :+1:

congratulations @colinday! was definitely a hard fought campaign… best of luck to you and your team!

Rogue Wizards officially backed… Something about this really captured my attention and someone who loves dungeon crawlers, tile based maps, and roguelike elements… I honestly couldn’t say no.

So @SteveAdamo if I hate this game I’m going to take it out on you ! :stuck_out_tongue: Seriously though given the gameplay footage available on youtube and else where there is a certain polish to this game which is lost in most early access or kickstarter titles… this polish makes me feel comfortable dropping some money.

The added bonus of all this is I’m about to get my first tablet soon so the ability to have this sort of game on the go is very enticing

@colinday - I’m pleased that I was able to contribute in a small way. Just please take a lesson from Crate Entertainment here and keep the community you build informed and try to be at least semi-transparent. If you can do that this game will definitely go quite far. Excellent work.

1 Like

well said @woollysmash!

I can say with absolute confidence that @colinday and his team have things well in hand… I’ve played a good 15-20 hours already (with a limited press build, no less!), and have not had a single crash or bug

and given the fact that Spellbind have given themselves ample time to deliver the game, it should speak volumes about the level of polish/detail they envision for the title (especially when you consider how rock solid the game already is)…

I have high hopes for this group, and I think you made a sound investment! :smile: :+1:

1 Like

You’re not trying hard enough :stuck_out_tongue: !

But seriously, that’s a pretty impressive achievement :slight_smile: .

hahaha… well, I suppose if i’m being completely honest, I have found four misspellings or grammar issues…

I know, I know… the horror! :smile:

but honestly, the press build is so solid/polished, its crazy… granted, when there is considerably more content, having this level of stability will become increasingly more difficult… but as it stands now, man… just lovely!

1 Like

MAN, I’m so glad this got funded! It was getting a little close to the wire yesterday when I checked but I’m really pleased that you were able to pull it off. Keep up the good work and I’ll see you when you hit the closed beta!

1 Like

Now we need to play the waiting game… I suppose I’ll boot up a Civ game in marathon mode…

Thanks for all the kind words guys and for backing the project. I was googling during the campaign for Rogue Wizards which is what lead me to this thread. It was through this very thread that I found SteveAdamo, who has been my most active supporter throughout the entire campaign … thanks so much Steve!

I’m glad that you guys can appreciate the polish that’s in the game now … a lot of developers think that polish is something that you do at the end of the project to elevate it, but in reality you always run out of time at the end, and even polish itself needs to be iterated on and refined to make it feel just right. If you’re going to have a polished game, you have to start polishing it very early :smile:

I’m looking forward to when the alpha and beta programs are running so that everybody can play and give feedback and ideas to make Rogue Wizards a freaking awesome game.

Thanks so much everybody!

1 Like