Right, so, I’m not actually here to complain, because I expect my already poor FPS (my computer’s having issues) to absolutely plummet now that I found the infinite inventory limit setting. Which hopefully still works since the post I found it in; I haven’t loaded the game back up yet. All the same, I hit the inventory limit in the middle of building a communal town house so everyone could get out of the Mean Beds they’ve been using since day 8 or so. I’m sitting at day ~75 with 27 villagers, so it was kinda well past due.
I’ve almost always had a building project going that required the efforts of everyone that wasn’t a craftsmen or a guard (who often pitch in anyway), so I don’t think it’s a matter of me not prioritizing building enough. I did just cut down a giant forest, and I think the logs scattered about outside the town walls still count towards my total inventory? But crafting would still be an iffy business until my carpenters managed to pile them, anyway…
Tl;dr: The inventory limit is a necessary mechanic, at least without some coding magic that doesn’t seem to have happened, but still needs some balancing. Not sure when or to what extent.
EDIT: Yeah, uh, I just reloaded my save and discovered that my wood count just changed from ~700 to “lots”. So I retract the statement that the inventory limit itself is too small per se, just that there’s issues with hitting the limit without really having needed to. Would not mind having messages coaxing me into making log piles, at this point.