Ok, i thought that i would install A24.2. things were going swell. i thought that i would check the bug again.
i added 30 citizens, and all went well for a few turns, then suddenly they just became swamped with tasks, and it all came to a grinding chatting halt!
all they do is hang about chewing the cud.
no jobs are done because there is no hauling.
no hauling = no cooking = starving, = a depressive nightmare of slow moving workers who cant be bothered with life.
what makes things worse, is that which ever cook rings the dinner gong, the workers “drop” all that they are carrying and run off for dinner. this is very annoying as they spend most of the day picking the damn stuff up. just to drop it all when dinner is ready.
what needs to be implemented here is a kind of dinner queue, the cook issues them 3 meals a day, morning, lunch and evening. they should finish the individual job they are doing before running off for food. i.e. hauling some items, making a chair, or even cooking that stew.
they should only eat 3 a day, and eat at a given time, if they miss a meal, they should eat it before going to bed at night.
it almost needs a scheduling tool.
like prison architect for example…