Helmet without Head

I try to Modding Stonehearth, and i got a problem. im not sure if its an bug, or i make
a mistake, but the only post i find with a similiar problem is old (dev 2081)

So i make a roman helmet and put it in the game.

You can see here, that the Hair is still in the Helmet, but the face ist missing…

the flying helmet should be an easy mistake because this happend first time between the first and the second picture

i solved my flying helmet problem :slightly_smiling:

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What name did you give to the model’s matrix?
IIRC it has to have “hat” as its name.

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like drotten have said the model must be named hat because the new heads has two matrixes head and hat (the upper part of the hairstyle). when someone equip now a hat it will replace the old hat part of the head …

when im writing it it looks more difficult then it really is :stuck_out_tongue:

if you want i can take a look into it :wink:

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thanks for helping :slight_smile:

i create the json (i think you mean that with matrix…) with copy paste,
take the steal_helmet, and replace every steal with praetor

"model_variants": {
         "default": {
            "layer": "hat",
            "transparent": "false",
            "models": [
               "file(praetor_helmet.qb)"
            ]
         },
         "female": {
            "layer": "hat",
            "transparent": "false",
            "models": [
               "file(praetor_helmet.qb)"
            ]
         }
      },

from praetor_helmet.json

in layer stand hat…

a matrix is the “box” around the model in qubicle, or whichever voxel editor you’re using

make sense?

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Ahh, thanks, he got his face back ^^

thank you all for the fast help :slightly_smiling:

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