Transparent helmet

Hey there!

Sorry here I go again with my problem. Im trying to make a helm that is transparent since its only in one side. I already put “true” on the transparent and it makes my character bald. promise she have hair!

beguile.txt (1.6 KB)

Try naming your model matrix head instead of hat.
Because the hair is made from two pieces, head and hat. So you can hide just the correct part.

@BrunoSupremo so changed hat to head in voxelshop right?

It kinda didnt work

here is the .qb beguile_female.qb (300.4 KB)

I think you did right the first time, sorry.
Have you looked at the cleric head gears?
They have this code:

      "model_variants": {
         "default": {
            "layer": "hat",
            "transparent": "true",
            "models": [
               "file(bronze_circlet.qb)"
            ]
         },
         "female": {
            "layer": "hat",
            "transparent": "true",
            "models": [
               "file(bronze_circlet_female.qb)"
            ]
         }
      },

Compare it to your code, and check their model in voxelshop too to see if it is correct.

The helmet matrix should be called hat for this to work.
You might have been calling it hair in the first attempt.

@BrunoSupremo I already compared and made a code base on the circlet but its still the same.

@Relyss yup I tried hat and it makes the avatar bald