Thanks for the save! Your footmen are engaged SUPER LONG DISTANCE with the zombie in the forest. I’m not sure why (we will keep investigating) but to unstick them, try attacking and wiping out the zombie in the forest, first.
Can I add that it’d be nice if there was a way to STOP your people from attacking, as once they decide to chase something, they will chase it forever. I’ve tried making them move far, far away, I wiped their profession and made them a footman again and they still went after the thing they wanted to slay (1 of my several footmen got too close to a chief’s camp I didn’t want to attack yet). The only thing that cleared it was something else finally showed up for them to slay that was safely away from the camp they wanted to go after.
Could be as simple as “cancel combat order” button that exists wiping their “memory” for aggroing on stuff (as now it only seems to wipe orders explicitly given by the player"