As of now Market Stalls have to offer very little because they can be easily abused just by having many of them. I think it could be fixed:
- Market Stall recipe is enabled at town tier 2 (already possible, maybe even with a separate campaign node for more immersion),
- merchants should take longer to return (few days instead of 5 hours, already possible),
- despawn and return delay is tied to specific shop instead of Market Stall (requires modifying shop_component.lua).
What do you think?