I just had the idea for some farming changes.
- A blanket nerf to food and farms first off (I always end up with WAY too much food even with a modest farm) but have farmers have the composter class upgrade.
This class would:
- Collect plant and animal waste from dining halls and crafters
(waste would only appear after a composter is promoted) - Bury or pile the waste in a composting zone
- Spread resulting compost on crops and growing trees (from a forester? upgrade of a trapper?)
- Compost improves yields and boosts the growth speed of crops and growing trees
Any thoughts on this class?