Any essential mods I should really have?
At this point, not really. However, I will recommend phector2004’s Torch Mod.
Maybe the debug tools ( GitHub - stonehearth/debugtools: Stonehearth Debug Tools Mod ).
But that’s if you’re interested on debugging or you want to cheat when you don’t have resources or want to spawn scenarios earlier
How do I install it? Putting it in mods doesnt work
Debug tools, do that make commands possible to reset AI/pathfinding or something?
You drag the .smod file into your Stonehearth\mods directory. I just tested it, the game booted fine and the recipes were in the carpenters workshop.
Really odd, I have it there, and yet it does not appear for the carpenter
Nor does the villagers have any lights on them
The villagers aren’t supposed to have lights, it’s something you build and it helps prevent low-courage footmen from running away.
Yet, it does not appear in carpenters workshop either
Could you check once more for a ‘Small Torch’ recipe under the ‘Armor’ category. I don’t know why it wouldn’t be loading for you.
Make a new game. Mods that add items and recipes and the like to a game will have no effect on a game made before the mod was added.
Another crucial mod for me (will be less so when backpacks/crates are released): Zulser mod. It allows the carpenter and mason to craft conveyor belts.