kudos again to @chimeforest for all his efforts!
love the design doc as well… looking forward to seeing this implemented…
Wowo, it feels really awesome to be mentioned in a Desktop Tuesday
It’ll be awesome to have colors implemented into the vanilla game, even if it replaces my mod. There are plenty of other things to mod in stonehearth! =D
(Which I may or may not have already been working on in secret )
So if I’m understanding correctly, this ghostly log…
can be used to create ghostly furniture?
I meant to bring this up when I took this screenshot, but I think it would be really neat if there could be rare/more valuable variants of common resources, i.e. black wood/stone, or ghostly wood, as in my pic
To break it down, things can now be colored based on other things. It looks like there isn’t exactly a limit to that either, so you could craft a bed out of red cloth and pine wood to get a red-dyed-pine-bed.
However, it makes it rather difficult to have multi-different-material-things, i.e. a chair which has pine legs, a birch seat and a redwood back (because in all likelihood, all three would be defined as “wood_x”).
More than anything I would like proper lua bindings for these things - being able to change models was on the modding requests list ages ago and would still be a very valuable tool for lots of situations, especially in character individualisation.
It looks like there could be a need for tools to create, view, edit those mappings too.