"mods" : {
"stonehearth" : {
"enable_hunger" : false
"begin_pilates_regimen" : true
"rule_the_internet" : true
}
i win!
"mods" : {
"stonehearth" : {
"enable_hunger" : false
"begin_pilates_regimen" : true
"rule_the_internet" : true
}
i win!
So many bug reports O_o
thanks a lot!! but iām not really worried about them diying, in fact, iāve played without gathering food just to see how they die: if the pop, or if thereās a scary sound when they die, or if a voxelized reaper comes and kills themā¦
But if theyāre going to die, there should be some way to replace them⦠or itās this a test for the āgame overā screen?
I guess the population update will come later on; Anyway,Gj with the update!! the game also looks much better!
There will be a way in the future, but right now, Team Radiant enjoy making us suffer.
Thatās a good thing! Helps the team, and keeps the forum games at bay. Praise Raya.
Edit: New favourite bug:
What did you do? Cut down the tree of life? O.O
There goes Yggdrasil .
Wait⦠you know what that meansā¦
Goes off to free Loki & Nidhogg
@thorbjorn42gbf runs in panicked
"We have some very angry elves on the line." He hands the phone to the nearest person which is @Avairian who hears the angry voices of some people coming from it.
@Teleros We haven,'t had a winter lasting a year yet (or the one lasting a half). Sorry you are not allowed to free them yet
"Moshi Moshi. Ane. . . Nihongo o hanashimasu ka?
Okay i give up on trying to understand that. Walks out and continue my Rosetta stone japanese course
I am literally crying with laughter. Check out this thread, @not_owen_wilson. Are you really sure we want to fix this bug?
Maybe you can fix it and add a rare Tree of Life that spawns sometimes. Then it takes ages to cop and drops one of those logs⦠which is equal to 100 regular ones!
If not then I may mod it in.
Edit: I still havenāt been able to mod in bacon crops. Is the UI for the crop selection only set to the current 3? (or two, is the first option even a crop?)
The first option is for leaving the plot empty.
You can ADD crops to the picker by calling:
stonehearth.farming:add_crop_type(session, āstonehearth:tester_cropā)
Where tester_crop is whatever crop you want to add, as defined in a manifest.
I canāt wait to see a bacon crop!
Iām assuming I may have to use a bit of Lua (or code) for this⦠wellp, no better time to start learning the language kinda!
Edit: I thought I found a solution that requires no coding language knowledge but nope. I donāt suppose there are any .luac files I can copy over and edit, @sdee?
I like this update. This update is nice and pretty. Do it again.
There are some bugs that that are essential to be fixed for the final game. I donāt believe this is one of them.
Especially the Omnipotent Logs.
Ah, I thought of a non lua way to add a crop. Use a mixinto to add your crop to initial_crops.json
Iāve already tried that⦠I must be doing something wrong. Let me see if I can go figureā¦
post what you have⦠maybe another few sets of eyes can see where you might have @Geoffers747ādā¦