[Dev Blog] Build 1658 released!


Lots of fixes and such, although some people have already reported issues getting Stonehearth to run.


odd… @paulsoaresjr’s latest LP featured the leveling trapper… how long ago was this pushed to early access? :smile:

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Just now, but in the last build your trapper levelled up too :stuck_out_tongue: . It just gained +10% speed each time, but nothing much was said about it :slight_smile: .


well, I had intended to get some studying in this evening… this seems like a more than worthy use of my “break time” between sessions… :wink:

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Work sucks… I know… :musical_note:

Excited to try this at home! Yay for new stuffs.

Haha, that stamp is important!

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Bug I came across.

error 1: stonehearth/services/server/town/town.luac:53: attempt to index field ‘_task_groups’ (a nil value)
error 2: c++ exception: lua runtime error

stonehearth/services/server/town/town.luac:53: attempt to index field ‘_task_groups’ (a nil value)

stack traceback:
[C]: in function '__index’
stonehearth/services/server/town/town.luac:53: in function 'create_task_for_group’
stonehearth/services/server/town/town.luac:122: in function 'plant_crop’
stonehearth/components/farmer_field/farmer_crop.luac:50: in function '_create_planting_task’
stonehearth/components/farmer_field/farmer_crop.luac:18: in unction <stonehearth/components/farmer_field/farmer_crop.luac:14>


Happens when continuing a game or loading a saved game.

Got a different error after letting it run for a bit.

stonehearth/components/job/job_component.luac:74: attempt to call method ‘is_max_level’ (a nil value)

Seems to be coming from the trapper.

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