-We’ve enabled JIT compiling of Lua, resulting in a massive speed increase for CPU heavy tasks like map generation, loading, and pathfinding
-Enhancements to the character sheet, showing stats and equipment. Access the character sheet by clicking the banner icons on the citizen management screen.
I feel like giving moral to individual people will give the game a bit too much micro management, it will just be too much to cope with if you have 100 people in your city and have to make each one of them happy in their own little way. Just a thought
I just had a goblin attack, made all my villagers defend. After successfully killing the thing, I clicked the stop defense button and they still had the defensive animations and did not do anything else. I curiously tried making a crafter craft at which point they did, but everyone else stood still. The game then crashed without warning.
Edit: Reloading to the save, the same thing did not happen again.
I love… loooveeeeeeeeee all the new stats for the villagers. This is great! I for one am a huge fan of individual morale. I don’t find it to be very micromanage-y as it seems like the morale is based on general things.
Have lots of different good foods… protect them, and give them a house. Seems fine to me.
Edit: Also… are the goblin thieves smaller now? They seem so little!