fomr what I have noticed this seems to be with every type.
I undeployed all my workshops to move them so I could place more stockpiles and once I placed them back it seems to have broken all the ques. its saying that I don’t have the needed workshops
I have tried to promote my crafters to workers then back to thire crafter jobs.
tried to move the workbenches a few times
tried to create new ones, place them and destroy the old ones
tried to save/load
tried completely exiting the game then starting it again
[quote=“Fralee, post:1, topic:19424”]
and im not sure who to page form TR
[/quote]i’ll page @yshan for this, but it is the weekend so she probably wont see this until monday.
Hi. Taking a look. Also wanted to drop by to say that your saves have been very useful in finding ways to optimize some of our pathfinding and job scheduling. If anyone else has really really big saves, I’d love to take a look at them too and see what I can do. Thanks!
That should have both a crafting workshop issue (Potter’s Kiln, crafted by the current (and only) Potter). Also of note, the potter gained ~200 XP per item crafted, which allowed him to reach level 4 after only 5-10 items!
@jomaxro
Hi!
I loaded the save and it seems like everything looks normal … It says there is a kiln, but the items in queue cannot be crafted because there’s no clay and for one of the items, it cannot be crafted because the potter is not level 6.
Is there something specific I need to look for/do?
Thanks
-Yang
@yshan, It’s been a while, but if I recall correctly there was clay (it ran out) and the items were skipped in the queue until all the clay was used making vases. Additionally (no idea if there is any way for you to see this), the potter gained experience at an exorbitant rate. Then again, maybe I was just tired and I am making all this up!