I’ve been following the game since the kickstarter, but have only dipped my toes in occasionally, as I don;t want to burn out on the game before the final release. The last time I played was Alpha 9, before that, alpha 2. Anyway, I reinstalled and am playing the fast track Alpha 17.
I’m on day 28 and doing pretty well, but suddenly my carpenter and blacksmith have stopped doing their jobs. They’ll do other jobs, like hauling, restocking etc, but they will ignore anything put into their own queues and just go idle if they have nothing else to do, although I notice that in the queue breakdown page it says they are crafting.
I tried the usual stuff like demoting/re-promoting, moving the workshop equipment, saving/reloading etc. I have checked it’s not that something is stuck in the queue by missing ingredients etc.
I think it started when I designed a big building which was going to be a shared crafter space, and I put one of each of the crafters flags on the wall outside the door. The new A17 loads these into crafters’ queues, but it doesn’t put ingredients in the queues, so obviously all the crafters got a “stuck” flag in their own queues because there weren’t any of the blank flags the carpenter makes. I queue up several of the blank flags, and he made those, and then never made anything else. This could be a coincidence of course, but I’m pretty sure the timing is right.
What’s the current state of crafters/idle bug. I thought that had been fixed several alphas ago? I can upload my save if it would be useful.