I tried the last days to figure out the Modelling Guidelines of Stonehearth but i have some issues with the Objects in the Game.
I can’t figure out how many Voxel have a single Cube in the game. Also why some models go outside the Grid or don’t fill it properly.
Someone can explain me witch proportion they use to create the objects? The only thing i can immagine is that they use a Hearthling when creating new Models. Seems logic but this way often i have some troubles with the Game-Grid