I’m really not quite sure how to go about reproducing it as I don’t know what triggers it, but… In a nutshell the units will be in combat, and then instead of targeting and attacking the target I select, some of them walk off and go back to patrolling. It was amusing the first few times, but it quickly becomes sad days when a couple of guys die because the units are completely ignoring combat happening next to them (Always fun until someone gets hurt =P). I’m not even sure it’s tied to the targeting either, because I had a cleric walking around “patrolling” earlier instead of sitting on a defense post that was posted for her group.
Steps to reproduce:
- Be in combat?
- Uhh, target something?
- Watch the good guys die because, well… because.
The good guys fight the bad guys and win!
Half of the good guys, being secretly paid off, walk away from the bad guys, and they turn a blind eye to the slaughter of their comrades!
It seems to correct itself when I remove “Job” and then give it back. Sometimes if I click enough times on various areas on the ground (with either defense or attack commands), the combat units walking away to go “patrol” perk up and go to battle. It doesn’t seem to be a consistent number, or even the same units that are having issues.
I did get an error that prompted me to come to the thread to post about the issue. But I’m not sure if the error is related to the combat issues, or something else entirely!
BoxOfDoomText.txt (1.4 KB)
Version Number and Mods in use:
Stonehearth 0.16.0 (Release 559) x64 build
Uhh. It’s been a while.
Nvidia GeForce GTX 760