Soldiers do not fight automatically nearby units or building. Clerics for some reason remain aggressive as they were before but the rest seem to stand there taking hits. Some soldiers wander off on their own and do not respond to manual commands immediately. All non-combat units fight any enemies on the map during town alert mode. It wasn’t like this for me during 2951.
Probably related Engine Error:
develop-2955 (x64)
stonehearth/ai/observers/find_target_observer.lua:197: attempt to index local ‘target’ (a nil value)
stack traceback:
[C]: ?
stonehearth/ai/observers/find_target_observer.lua:197: in function ‘_update_highest_scored_target’
stonehearth/ai/observers/find_target_observer.lua:152: in function ‘_update_all_target_scores’
stonehearth/ai/observers/find_target_observer.lua:243: in function ‘_on_grid_location_changed’
stonehearth/ai/observers/find_target_observer.lua:253: in function ‘_changed_cb’
radiant/modules/filtered_trace.lua:12: in function <radiant/modules/filtered_trace.lua:7>