Can this run Stonehearth?

Hi! I am slowly (but steady) learning about this game, And I really want to buy it, but I have a patato system…
Will this Specs be able to run the game?
CPU: Celeron N4000
GPU: Intel Integrated (UHD600)
VRAM: 512MB/1GB (used BIOS to change this, can’t remember exactly)

run maybe but I doubt it will be fun

So you I can’t run it. But then how can it be fun? I’m confused…

it may run but it is possible that it will run badly enough to make it unplayable

it’s not very GPU intensive, but it eats CPU and ram for breakfast :smiley:
Your rig will probably run the game , but you might not be able to have more then 20 heartlings
(lag issues will start)

im currently rocking
CPU: i7 8800k
GPU RTX 2080

Still having issues when I get to 50 heartlings.

The best style of PC to achieve good performance in Stonehearth is as follows:

  • processor with fast clock speeds on individual cores – don’t worry too much about how many cores there are, because the game is only able to use a few of them (bunch of reasons, but long story short: it just wouldn’t work very well splitting up the main simulation into lots of different threads.) So, don’t focus too much on the “size” of a processor, look at how fast its individual cores run.
  • same with RAM – “bigger” isn’t necessarily “better” here, aim for a higher clock rate.
  • and the same with your hard drive! Ideally a solid-state drive with a fast read and write speed, but even just using an older HDD with a fast read and write (there are older HDDs which are both faster and more durable than cheaper modern SSDs)
  • graphics card is important, but an amazing card won’t help if your other hardware is already ‘capped out’ (fully used) with just keeping the game running. I have a NVidia GTX750ti and it has no trouble with the game; although I’ve noticed it doesn’t like when I have lights and shadows set to max/unlimited… that said, with unlimited shadows to draw (i.e. every light casts a shadow off of everything within reach) you can easily cap out the best GPUs on the market lol.

So, in a weird way, the “latest and greatest” hardware isn’t necessarily the best choice for a game like Stonehearth – the current cutting-edge hardware is always pushing for bigger numbers in every score; but most of it is built to rely on multi-core and multi-thread processing. That works great in games which can use it; but for games with a lot of moving parts (like Stonehearth), all those moving parts have to be kept together in a single thread so that they can ‘talk’ to each other in the simulation. Because of this, older hardware from the late 2000’s, which is built around 2-8 beefy cores rather than today’s more common 8-32 range, will have cores which are often more powerful individually than an individual core from current hardware. Even where modern hardware does have more powerful cores individually, they may not be optimised for fast read and write in the same way that the “top of the range” options from previous generations had to be.

What all this means: basically, the game does well on a PC which is optimised around quickly reading, writing, and passing data; because it simply has a LOT of data which needs to be handled. Unlike, say, a FPS game which wants to render lots of complex 3D models with reflections and lighting (GPU intensive) or an RTS game which has thousands of AI units to handle (CPU intensive, but split across multiple cores since each AI player has separate threads); Stonehearth pushes on the “basic” functions of a computer rather than the more advanced/cutting edge ones that cutting-edge games usually push on.

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Laptop processor dual core normal speed is under 2 ghz, but with bursts it can go up 2.6, hmm my guess would also be playable but not a lot of hearthlings, Bruno’s mod that allows small maps would be basically mandatory

(for refference I have an 8 year old 2500K (processor) , but that one can run one core up to nearly 5 Ghz which is rediculous speeds stonehearth wise)… Though it needs a cooling block the size of my head)