Here is another idea from the top of my mind. Hope you guys like it!
So, Iāve decided to spice up this scenario idea a bit. This right here is a disaster scenario, in where an event happens and changes the game a bit, and you have to lead your settlers through it and ultimately survive.
##Drought
Note:
Weather and water will definitely be added as a gameplay mechanic in Stonehearth, so it'll be quite reasonable to have some weather related disasters or scenarios. Take note that this scenario will be insanely hard.
Synopsis:
As you and your settlers work to make your city a much greater settlement, they notice that it has been getting hotter, and the water sources nearby are quickly trickling down to nothing. They begin to fear a drought is coming in the near days ahead. What can you and your settlers do to survive this natural event?
Type:
This scenario will be a natural occurring disaster.
Rarity:
######No, not that diva pony piece of crap from My Little Pony.
This event will only occur when your town has grown to a fairly large size, have good agriculture, wealth, and are near at least a medium amount of water sources, whether it be wells, ponds, etc. It would also only occur in places where it is sunny. Your town's stats also have to be quite high It'll also be quite rare. This is so that it can be a challenge for players who are good.
Difficulty
Hardcore. Though thankfully it is rare.
Time:
This scenario will take place over two to five days in Stonehearth time.
Branching Events:
Branching events are events that occur because of a larger, umbrella scenario. These events will happen based on what environment your city is currently in.
Forest Fire:
If you are near a forest of some sorts, you will be susceptible to forest fires. These fires will spread quickly because of dried brush and no large amount of water to stop it. This may or may not be a threat that will burn your settlement down, although it is recommended that you watch out for these very closely.
Sandstorm:
######!@#$ that stupid meme. āDARUDE - SANDSTORMā IS NOT FUNNY ANYMORE!
If you are in an open area, you will be susceptible to a sandstorm. In a sandstorm, it'll be harder for your workers to work, and may harm your settlers due to the harsh winds and sand blowing through the air. The sand hitting the buildings may damage them if they are weak enough.
Water Sources Drying Up:
Any water sources in the area which your settlement is, whether it be lakes, ponds, wells, fountains, etc, will quickly dry up to a small amount, making it hard for your settlers to survive and work.
Turning Up The Heat
######Crappy name, I know.
Since it is a drought, heat will be a gameplay mechanic in here. The heat will make your settlers work slower and will require more water to work, which will be hard since water is depleting.
Crop Harvest Failure
If you're planning on harvesting crops in the drought, too bad! Since I'm guessing crops will need water, the drought will kill your plants due to no water, and the heat will dry them up and destroy them. So, store up some food before this happens.
Storms
After the drought is over, a storm will rain on the area, cleansing the area again to it's normal state.
Environment Changes:
The area affected will turn brownish and dry looking. The plants and trees around the area may dry or die. Wild critters living there may move out of there for the time being, and factions living in the area may temporarily or permanently abandon their settlements, although this will not be incredibly common.
Notifications:
Notification #1: Drought Warning
Title: Letter from (Insert Random Settler Name Here).
Occurrence: One or two days before actual drought scenario happens.
Sir! We, the citizens of (Insert Settlement Name Here) have noticed that it the temperature has been rising in the area. We have also noticed that our water sources are depleting faster than a stockpile left unguarded next to a goblin camp! Not to mention that the area is looking a little brown, unless my eyes are going bad. I think an drought is near! We should prepare for this. It's better late than never.
Sincerely,
(Insert Author Here)
Notification #1: Drought Ending
Title: The end is near! Well, the drought at least.
Occurrence: During the ending storm.
Thank Raya! This terrible drought has ended! Our town should be returned to the way it is before! Hurrah! Yippie! I'm so happy.
Signed,
(Insert Random Settler Here)
So, how do you think? If you like it, leave a like or reply, or even a flag! Just kidding.