In the concept art, the red roof looks kind of… tilesque.
I want this as a roofing material! We might not be able to get that sort of detail, but I really like the color.
I also want the ability to make roofs like that house in the bottom right. The building system has improved greatly, but roofs are still due for an overhaul.
One thing I noticed is that the colors in the top picture are a bit more vibrant. It may partially be the time of day in the bottom shot, but… I don’t know. Somehow this makes me sad. I think the lighting in Stonehearth needs a bit of work: caves should be pitch black, lit only by torches and braziers that should be on underground. Possibly above ground should be brighter/shinier, but we’ve gotten used to the current palette of Stonehearth.
I really like that dirt path in the concept, and I’m sure we’re going to get more road variety soon. But besides variety: it has a design, not just a tiling pattern. I would love if Radiant looked into procedurally generating textures to fit shapes instead of just tiling a pattern: this would also make walls of multi-story buildings look better.
I want those darker wood stairs available as a floor/slab block.
Then, of course there’s the major thing we’re missing: water. I am looking forward to seeing how Radiant handles that.