Let’s play a game of, where did the negative reviews go wrong?
1.Lokai
Almost all of the reviews so far are from people who have played the pre-Steam Early Access version a ton (I mean it was on Steam, just not publicly available)
Okay, you’ve gotten us there.
I was drawn in by early screenshots of cities with over a dozen structures, a castle in the background, large statues and tons of moving citizens going about their work, and that’s just not going to happen. Which is fine, but I don’t want anyone else to think it is that game either.
Oh, marketing. Of course marketing is ahead of the game at this point. But the game is getting closer with every Alpha!
2.Heavenfall
I like this game, but there just isn’t much gameplay right now in the game. You’ll chop down some trees, farm a bit, build some buildings for sleeping and then the game mostly dies off. They’ve just started integrating a “goblin campaign” wherein your settlement is supposed to be attacked by increasingly dangerous hordes of goblins, but I just sort of killed them all.
Completely valid. In fact, I wouldn’t call this section negative.
The game developers need to focus on how they are going to challenge the player within their simulation. Right now, that focus just isn’t there. Instead, they’re doing things like advanced programming to make water flow realistically, but water has precisely zero significance for gameplay.
Water doesn’t just look cool. It will most likely have more significance later. Radiant just needs to get the bugs out before they can add features to it.
If the game eventually reaches a point where gameplay is enduring and well-thought out, I will gladly remove/rewrite this review.
Thank you.
3.Camobeast
The game is buggy and shallow it is very much a sandbox city builder with no icing, you will micro manage and build a village, get sick of the random events that are repetative then most probably get bored and stop playing because you have already experianced all this game has to offer.
This is the full text of one review, and I can’t claim to respect its view like I can the others. This is what happens in Early Access, is it not? It’s buggy because it’s in Alpha; it’ll be more stable when it reaches Beta. It’ll get icing in beta. The random events will be less repetitive in Beta. The game will have much more to offer in Beta… I could go on, but that’s really all the review gave me to work off of.
4.bryans1027
-snip-
He had problems with his antivirus software thinking Stonehearth was a virus, but has since changed his review to positive.