Summary:
Goblins (and possibly other enemies, though I can’t confirm others for sure) launch a normal attack, running towards the player’s Village. A message warning about the attack pops up. The Village is completely protected by an obstacle which is impassable for the Goblins. While running, the Goblins disappear when they get close to the Village. Sometimes they just run into the woods and disappear within the trees.
Steps to reproduce:
- Build a stone wall around the village and place a stone gate (or any other obstacle that can’t be removed by goblins)
- Wait for an attack to be launched
- Watch the Goblins run for your shinies and suddenly disappear
Expected Results:
Goblins seeking a possibility to attack or patiently waiting at the gates to be opened.
Actual Results:
Goblins disappearing or running into the wilds (and then disappearing)
Notes:
This issue does not relate to the monsters that can remove obstacles (i.ex. Ogres can smash gates and they don’t hesitate to do it)
I’ve found a similiar issue was reported (and solved?) half a year ago: Goblins disappear with smoke animation when running towards village
Attachments:
Version Number and Mods in use:
latest 2972 (x64)
mods:
cookmod
brewerymod
furniture_expansion_plus
better_stockpiles
System Information:
Win 10 Home, i5, 16GB, nVidia 660Ti (latest drivers)